Wednesday, July 11, 2012

My Flesh Tearer Army












My new army is in the mail.  Kinda wish I did not get so many rhino's painted up.  Really digging the Storm Ravens.  I think my first game will include the two ravens.  Death Company in one and Seth and assault squad in the other with a priest.  2 baal preds that I really liked in 5th and I hope are good in 6th.  I also want to try out a true rhino rush list.  The jury is still out on rhino's in my opinion.  Especially fast rhino's.  I figure for 50 points I can guarantee 10 assault marines will get up to a 24 inch boost in the first turn might be worth it.  One thing I know for sure is that I can't wait to get some games in and try out the new rule set.

Sunday, July 1, 2012

Eldar Dark Eldar combo idea

Been busy reading the new book and my head is swimming with ideas.  Thinking upon the multiple detachments and allies I've hobbled this list together.

2k List:

Detachment 1:
Farseer - guide, RoW

Troops:
(2) 5 man avengers - wave serpent, shurken cannons up and down

Heavy:
(3) fire prisms

Detachment 2:
same as detachment 1

Ally 1:

HQ:
Haemonculus

Troop:
3 Wracks

Heavy:
Razorwing Jetfighter

Ally2:
same as ally 1

Total Points 2k

If I drop a fire prism I can afford to give the wracks venoms with 5 points to spare.  Over all though I think fire prisms have improved with the new rule set.  Multiple detachments allows one to capitalize on their relatively cheep cost.  Dark Eldar provide the anti-air capability and two deck chair units with feal no pain. the two Runes of Warding stack to force a 4d6 psychic test.  I figure I would take a couple of random powers and if I don't like them take the signature spell that seems a little bit better than guide itself.  5-6 pie plates at bs 4 that can provide lots of different firepower as needed. The wave serpents can shoot both weapons moving 12 inches.  +5 jink save across the board.  Its purely a shooty list. Ultimately its just an idea.  But my head is spinning with them now so its handy to type a few of them out.

Seth got a buff

















Caveat first off, I've only skimmed the rules.  It looks like Seth got a buff.  I read the IC section and it state that unless otherwise noted an IC does not impart their abilities to a unit and vice versa (unless otherwise specified).  Fearless USR now states one or all members of a unit with fearless means the unit does not roll on the pinning chart etcetera.  Seth has become a true force multiplier as he (as I read it) makes the unit he is attached to fearless.

I need to now take a look and determine whether he might strike at strength 9 on the charge again.  

Monday, June 25, 2012

Dark Eldar Treat

So while I took my sweet time to get back into the 40k grove a friend of mine has been slaving away building a Dark Eldar army.  Its the same guy whose IG army I've played against so many times.  Check out these photo's I think his painting has really been taken to the next level.










Refined 500 point Eldar Ally list.

















Having some fun thinking up small ally detachments.  It's a great way to get motivated to finish up some old projects.  Going through my piccasa album I found this photo.  It was a 500 point army for an escalation league I never finished.  I think I might still give it a shot.


HQ:
- Autarch: Spider Pack, Death Spinner, Chain Sword, Mandiblaster


Elite:
-7 Scorpions + 1 Exarch: Claw, Shadow Strike, Stalker


Troop:
-5 Pathfinders


Fast Attack:
-5 Spiders


Total Points: 500


I figure the benefit to this list is that it allows me a chance to try out the new outflanking moves.  Have not read much recently but apparently I might be able to co-ordinate their deepstrike/outflank move.  Not a bad list really, as there are no bad lists on the eve of 6th edition.  Hopefully the Eldar and Tearers can have a strong enough alliance that the + 1 reserve roll is army wide.

Sunday, June 24, 2012

Work on the Tearers continues

Trying new blogger app on phone to to puplish a post.  At any rate got the shoulder pads of the assault squad painted. 



















Edit:

Got a bit of work in on the assault squad and painted the bases.



Blood Angel and Eldar Allies are In










































Man, was reading yes the truth hurts and saw this link.  So its official, my flesh tearers and eldar can ally.  When I get my army back from frontline gaming, I will have a solid 1500 point army painted for the table top.  I'm thinking that I want to use my remaining 500 points to buy an Autarch for the +1 to reserve roll. I also figure with flyers coming into the game from reserve always that a reserve roll boast for the tearers could come in handy.  Keeping in mind my previous 1500 point list for the tearers I figure the following 500 point Eldar list would be a fun ally to include.


HQ:
Autarch - spider pack, fusion gun, powersword, mandiblaster


Troop:
5 Rangers


Elite:
5 Scorpions + 1 Exarch - claw, stalker, shadow strike


Fast:
6 Warp Spiders


I suspect that Rangers will be a good troop choice in 6th.  They can always scout onto an objective off the hop for extra points.  All I really care about is my +1 reserve roll.  Though there is a good chance that the flesh tearers and eldar might not be able to share abilities between the two detachments.  I have not read anywhere what the different tiers of cooperation allows the different armies to do.  If this is the case then I likely will plan out a 500 point list using a farseer.